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Footsteps

This week I have been working on getting a footsteps sound to work. Currently, when the player moves slowly, the footsteps are less frequent and if they move quickly or run, the footsteps sound is played quicker. The next step would be to implement volume. So, the footsteps get louder as the player moves quicker.


I have been trying to get the shooting and reloading of the gun to work on the ps4 controller but so far had no luck. I have had an issue with the input managers as I first upgraded to the newer one but decided to then use the old one as I had more knowledge of it. This however meant that something along the way broke and now the shooting and reloading is not working even though it was before.


In the upcoming week I will be implementing more enemies and adding artificial intelligence to them



 
 
 

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