Guinevere bio
- Gabi Zorek
- Feb 18, 2021
- 1 min read
This week I have finished up the character bios. I am actually really proud of them as I am not the strongest writer and I took me a few attempts and a lot of note writing and then when I would type something up, I would go back and change it about 5 times before I actually stuck with it! I definitely think that my games will have a stronger narrative now, this class has taught me a lot, before I didn’t really think about the background story of the character and why they ended up in a certain situation. Now I had to learn so with Guinevere the story started with her just being a delivery girl for the castle and it has evolved into her being a delivery girl because her father is a blacksmith and she delivers swords to the knights in the castle. She also knows how to fight so when there is a fight scene with the bandits, there is a reason she is so good at beating them and that is because her father used to teach her to fight, use a sword and defend herself.
I have tried to make sure that there is a reason for everything, so the user doesn’t question anything or think ‘but how can she do this? What is this?’, it all makes sense in the story, it all flows. My lecturer showed the class my Guinevere bio and she seemed to really like it and also my team liked it so that’s good!

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